Run Chance:
Currently owned: Multiplier Duration:
Cost: $Multistep:
Your standard pair of shoes. Each pair lets you walk a mile in someone else's shoe! Each give $ a tick for a total of $ each tick. Buying one now has a worth of
Dig Chance:
Currently owned: Dig Multiplier:
Cost: $Dig Value:
A tool typically used for digging up money. Each Spade has a chance of letting you dig a mile to earn bonus Shoe production for a tick! Each dig has a reduced chance to dig again! Each give $ a tick for a total of $ each tick. Buying one now has a worth of
Bingo Bucks:
Currently owned: Bingo Chain:
Cost: $
A card game for parties and old people homes. Every ticks BINGO ball will be called out. The more bingo cards you have the better the payout! Each give $ a tick for a total of $ each tick. Buying one now has a worth of
Lift Off T-minus:
Currently owned: OVERDRIVE:
Cost: $Rocket Discount: %
VROOOOOOOOM. Spaceships bring in a lot of money but are really expensive. Each spaceship you own makes the next one exponentially better. Your current Spaceship gives $ a tick. Your next Spaceship gives $ a tick and you gain a total of $ each tick. Buying one now has a worth of
Timewarp Remaining:
Currently owned: Conjure Money:
Cost: $
Magic magically gives you magic money with a magical chance of producing φ. Magic! Each magically give $ a tick for a magical total of $ each tick. Magically buying one now has a magical worth of
Batsplode Chance:
Currently owned: Baterest Value: %
Cost: $Batsplode Immunity:
The Gold Bat 9000© is the 10th world wonder. Reaching insane speeds this baby out paces the Spookydook! However it's prone to failure but Ice Cubes help reduce the chance that it'll fail! Each gives $ a tick for a total of $ each tick. Buying one now has a worth of
Time Till Next Melt:
Currently owned: Melt Value:
Cost: $
Water frozen by magic and enchanted to give you money. Ice Cubes melt over ticks. When a cube melts it produces bonus money and ☺. Ice Cubes have a 10% chance to reform when melted. Each give $ a tick for a total of $ each tick. Buying one now has a Gain/Cost Ratio of
Currently owned:
Cost: $
Stinky smelly garbage. Different amounts of garbage produce different effects. When at an odd number of garbage they have a chance to give ♠. When at an even number, Time Warp is active and tick rate is greatly increased. Each gives $ a tick for a total of $ each tick. Buying one now has a worth of
Bonus Gain: %
Currently owned:
Cost: $
The once forgotten Pi(e). The sweet aroma fills you with money and reminds you of a better place. The smell has a 5% chance to condense into a physical form granting you ∞. Each gives $ a tick for a total of $ each tick. Buying one now has a worth of
Ticks left to sleep:
Currently owned: Awake:
Cost: $
A peacefully sleeping Giant. It is said that this giant only awakens once every 50 ticks. If you listen closely you can hear faint whispers echoing "wake me up (CAN'T WAKE UP)". When awake giants can produce ∞. Each gives $ a tick when awake for a total of $ each tick when awake. Buying one now has a worth of
Trading:
Currently owned: Trade Duration:
Cost: $
A single red paper clip. The potential for this baby is infinite! The more money that has been spent on other buildings increase the value of this one! Better get trading. Gives ∞! Each gives $ a tick for a total of $ each tick. Buying one now has a worth of
φ for next upgrade:
Head StartIncreases the base income of Shoes by 1
Foreign ProductionReduces the cost multiplier of Shoes by 0.2%
Dirty DigsReduces the base cost of Spades by 5%
Time's my name. Speed's my gameTime between ticks is reduced by 0.01 seconds
MultistepIncreases Shoe Gain by 100% per Shoe owned. This increase does not count towards dig bonuses
Tie the KnotIncreases the base income of Shoes by 1
Sharp DiggerIncreases chance to dig by 0.5%
GOLD STRUCKDigs have a 20% chance to increase Shoe production by 70000% for 10 ticks. This bonus does not count towards dig bonuses
Running FrictionReduces the number of ticks for Ice Cubes to melt by 15
RUN!Your Shoes have a 5% chance to run giving 5 ticks insead of 1
Faster FeetYour Shoes now have an additional 5% chance to run
Dig DugIncreases the base income of Spades by 8
Digging FrenzyIncrease dig multiplier by 10% for each consecutive dig
Exploding SpadesIncreases the bonus of Digging Frenzy by 5%
Cloned SpadesReduces the cost multiplier of Spades by 0.2%
No BreaksIncreases the chance for consecutive digs by 7%
Elevator ShoesDigs now use 150% of Shoe production
Bagger 288Getting 5 consecutive digs will triple dig multiplier for the next dig
Fiery SpadesDigs have a 5% chance to reduce the remaining ticks on Ice Cubes by 1
Bladed ShoesEvery 25 shoes give 1% dig chance
The Weight of ManyIncreases your dig multiplier by 0.1 for each non-Spade building you own
Stab the groundIncreases dig chance by 2%
Up the AnteIncreases the base income of Bingos by 3
Bigger GainsIncreases the scaling on the Bingo Bucks reward by 6%
Chain ReactionEach BINGO within the same tick increase the Bingo Bucks reward by 5%
BINGO BallsIncreases the number of BINGO balls called out by 1
Senior DiscountReduces the cost multiplier for Bingos by 0.15%
Getting Old FastTime between ticks is reduced by 0.05 seconds
HandicappedBingo cards now start with a free space in the middle
Bribe the CallerReduces the number of ticks needed to call out a BINGO ball by 10
Heating up the CompetitionBINGOs have a 15% chance to reduce the remaining time on Ice Cubes by 1
Extra BallsIncreases the number of BINGO balls called out by 1
BINGO²Every BINGO has a 15% chance to grant an extra BINGO
Rocket FleetIncreases the bonus gain of Spaceships by 1%
Engage ThrustersReduces the number of ticks for Ice Cubes to melt by 15
Warp SpeedTime between ticks is reduced by .1 seconds
Exotic GoodsIncreases the base income of Spaceships by 25
Lift OffEvery 40 ticks Spaceships give % increased production for 10 ticks. (Based on amount of Spaceships owned)
ChallengerIce Cubes have a 25% chance to reduce their remaining tick duration by 1 during Lift Off
Efficient EngineeringReduces the cost multiplier for Spaceships by 0.5%
Scrap MetalEvery 10 Spaceships gives a free Spaceship
Lighter MaterialReduces the base cost of Spaceships by 5%
Rocket Fuel LeakSpaceships recycle rocket fuel over time. Rocket fuel is used to negotiate discounts on Spaceship purchases (up to 20% off)
ColumbiaIncreases Rocket Fuel discount by 10%
Free RabbitsReduces the base cost of Magic by 20%
Brighter LightsIncreases the base gain of Magic by 40%
Better EquipmentIncreases the chance to gain φ by 15%
Duplicate TrickWhen you gain a φ you have a 25% chance to gain another
Conjure MoneyYou gain $x when you gain a φ
Faster IllusionsReduces the time between ticks by .02 seconds
Plastic RabbitsReduces the cost multiplier of Magic by 0.2%
Alter TimeGaining 10 φ in a single tick has a 30% chance to reduce tick rate by .7 seconds for 20 ticks
PyrokinesisReduces the number of ticks for Ice Cubes to melt by 20
Hidden ValueWhen an Ice Cube melts you gain up to x φ
Feedback LoopGaining a φ has a 10% chance to reduce the remaining ticks on Ice Cubes by 1
Silver Bat 100Reduces the cost multiplier of Gold Bat 9000s by 10%
24 Carrot BatsIncreases the base gain of Gold Bat 9000s by 75%
Stronger BatsReduces the increasing Batsplode chance by 10%
Gold Bat 9001Reduces the Batsplode chance by 10%
Gold Bat Fail SafeReduces the Critical Batsplode chance by 20%
Contained BatsplosionsBatsplosions are 10% less effective
Bat ChainsBatsplosions can no longer happen more than twice in a row
Compounding BaterestGold Bat 9000s have % more gain every tick. This bonus is reduced by 70% when a Batsplosion occurs
Colder CubesIncreases the Ice Cube Batsplosion reduction by 10%
Blast WaveBatsplosions reduce the remaining time on Ice Cubes by 1 ticks
Cold Bat 9000When an Ice Cube Melts Gold Bat 9000s cannot fail for 4 ticks
Pristine WaterIncreases the base gain of Ice Cubes by 10%
ThawingReduces the number of ticks for Ice Cubes to melt by 10
Special SnowflakesIncreases the amount of money you gain from ice melting by about 5%
Reverse MeltingIce Cubes have a 50% chance to reform when they melt
Frozen ForeverIce Cubes always reform when they melt
Chilled TimeReduces the time between ticks by .05 seconds
Brittle IceReduces the number of ticks for Ice Cubes to melt by 10
Free WaterReduces the cost multiplier of Ice Cubes by 10%
ShatterReduces the number of ticks for Ice Cubes to melt by 10
Unstable ElementsIce Cubes have a 3% chance to instantly melt when below 50 ticks remaining
Snow DayIce Cubes give an extra ☺ when they melt
One Man's TrashIncreases the base gain of Garbage by 100%
RecyclingReduces the cost multiplier of Garbage by 10%
Dumpster DivingIncreases the Chance for Garbage to give ♠ by 10%
Diamond in the RoughGarbage can now always give ♠ and can give extra ♠
LandfillReduces the base cost of Garbage by 20%
Wasting TimeReduces the time between ticks by .03 seconds
Rotten FruitMultiples of 4 Garbage increases all $ earned by 5%
'Fresh' MeatIncreases the bonus of Rotten Fruit by 5%
Liquid TrashThe tick speed bonus from Time Warp is increased by 10%
Garbage Bag Sack RacesMultiples of 3 Garbage cause every 3 ticks to perform an extra tick
Is Another Man's TreasureMultiples of 5 Garbage Produce 7x the current gain of garbage